The first post
Well, this is it: the first post on the site (discluding the initial 'hello world' post). Being the first post, it be appropriate for it to explain what this site is all about. I'll briefly get that out of the way first before going into the actual topic.
Lommi and I had been talking about creating a website for our (video game) projects for a while. During this year's Christmas holidays, I finally had time to sit down and get it done. So here we are.
We are both programmers and hence like writing programs, some related to games, some not. So, why not have a blog go with the website where we could talk about those programs if we happened to ever have the urge to do so? Something you will likely see here in the future are technical posts about programs we've participated in writing to a lesser or greater extent. This is the first such post.
Alright, lets get down to the topic. What the topic is is a static website generator I wrote for the upkeep of this website recently, jeesgen. As I said, during the Christmas holidays I had a bunch of free time to get down to writing the long-dreamed-of website. So, I delved into the problem while I was away at relatives.
The initial problem I had was that I did not know the modern tools. I'd written some static websites in the past since learning HTML at school in the early 2000s and CSS later, but that was it. How ever, that was OK for starting out, because I despise most modern websites with their all-over-the-place scripts, infinitely scrolling pages and the other fancy stuff. I support what Brian Lunduke recently said: make the web HTML again.
I checked out a couple of these tools quickly, mostly Jekyll and Hexo. But they seemed rather complicated to me, usually requiring at least node.js installed. They also didn't seem to easily create the types of webpages I wanted. So with that in mind, I thought: it would probably take me less time to write my own tool to do this than learn one of these existing ones anyway. Besides, writing it could be a nice holiday past time on the laptop.
I decided to write the program in C - this would avoid any external dependencies and besides, its the perfect language for every job there is anyway. It took me an evening to get the posting feature working. Later I added pages and other stuff.
The program is quite limited, but the idea of it, really, is to only generate the necessary parts of the site (menu buttons, posts and post pages) and embed the user's content, which may contain HTML/CSS or what ever, into that. The way the sites can be structured is not very flexible, but I don't need that: I made the tool for the type of website I would like to create, and I made it rather quickly.
Generating a site with jeesgen
I wanted a simple command line tool that could process text files and that's what I made. Here's the flow of creating a project and adding pages or posts to it:
- Create a project directory with 'jeesgen -new my_project'
- Modify the layout and config files inside the project. Options are included for pages, posts, page links and some other things.
- Write a post or page into a text file.
- Add the page or post with 'jeesgen --page' or 'jeesgen --post'
- Generate HTML with jeesgen --generate
If you are interested in the code for the tool, it may be found here. Its quite terrible, really, since it was practically just smashed in during holiday celebration off-hours, but what can you do. The program should build on GNU/Linux using gcc.